RC

Robatoy

19/12/2007 5:45 PM

Opinion please.. kinda OT and OT

I'm due to go back to work after New Years and I simply won't have the
time to dick around with frivolous things after that.
But I did get some constructive development done with my 3d stuff.
One thing that puzzles me. What is really required, in terms of
rendering quality, when I make a presentation to a customer.

Many of you have a keen eye. I would appreciate an honest opinion
which of the two images comes across as the 'obvious' better of the
two.
One of them takes a whole lot more horsepower than the other and
subsequently a lot more time.
EVERYthing in the two images is the same: lights, camera angle,
textures etc.
One is rendered in Raytracing, the other in Radiosity. Both in Strata.

http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg

Thanks in advance.

r


This topic has 46 replies

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 6:02 PM

On Dec 21, 8:34=A0pm, "Frank Drackman" <[email protected]> wrote:
> "Robatoy" <[email protected]> wrote in message
>
> news:515d91dd-93e5-4abb-914e-c7e201de95ea@n20g2000hsh.googlegroups.com...
> On Dec 21, 3:38 pm, "Frank Drackman" <[email protected]> wrote:
>
>
>
> > "B A R R Y" <[email protected]> wrote in
> > messagenews:EsRaj.589$6%[email protected]...
>
> > > Robatoy wrote:
>
> > >> The noise canceling headphones also have some merit, but again, stupi=
d
> > >> money.
>
> > > At least Bose offers a great money back guarantee.
>
> > > I had a set of the QC2's that I returned, based on a value to
> > > performance.
> > > They were very underwhelming, but I didn't get any push back when I
> > > brought them back for a full refund.
>
> > > However, you'd have to shoot me to take my Bose Aviation headset away.=

> > > Stupid money, but I still think they were worth it over every other se=
t
> > > I've flown with.
>
> > I recently had a problem with 901s from the 70's. I called Bose to find =
a
> > repair center. They asked me to describe the problem and they immediatel=
y
> > knew that it was caused by an adhesive breaking down. They sent me a new=

> > pair, along with prepaid returning shipping.
>
> > How is that for stupid money?
> >Still sound like crap.
>
> Maybe true, but what other audio companies would have sent free
> replacements, including shipping, on a product that is 30 years old?

18 x $ 2.00 =3D $ 36.00... I suppose that's not too bad for PR,
considering the money they made on that profit in the last 30 years is
probably thousands.

Sorry, I don't have a kind word for them.

mm

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 10:06 AM

I like both,but the shadow is too much. Try to get a higher
light angle. The sink sort of disappears into the shadow.
Doesn't feel "quite" natural.

Push comes to shove: Left one.

MJ Wallace

Mm

Markem

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 6:50 AM

On Thu, 20 Dec 2007 13:25:22 -0800 (PST), Robatoy
<[email protected]> wrote:

>I can't think of an industry so rife with snake-oil salesmen as the
>audio business.

I put Dr. Bose at the top.

Mark

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 1:25 PM

On Dec 20, 2:58 pm, JeffB <[email protected]> wrote:


> Careful with those comments about audio distortion - you could ignite a
> vicious flame war. And don't forget to use the special green marker pen
> to keep the photons from leaking out the edges of your CDs... ;-)

I have yet to walk away from a discussion, heated or otherwise, even
slightly scratched.
When it comes to subjective evaluation, the tests and the documented
results, I have done my homework.
When separated from their pre-conceived ideas, even the very best of
those (usually self proclaimed) 'Golden Ears' will fall flat on their
faces. IOW, hide the stuff they are listening to behind acoustically
transparent curtains. Make sure that the volume levels are set very
precisely to identical levels, and I will wager whatever one likes
proving that a $200 power amp can't be told apart from a $5000.00
amplifier. (Assuming that both are decent quality products of similar
power)
More to the point, those Golden Ears will NOT be able to tell the
difference between speaker wires or green markers on the edge of CD's,
or even the difference between CD players.
There are (were) differences between electro-mechanical transducers.
Phono pick-ups, microphones, and loudspeakers. But those, also, will
astound the golden ears when they are deprived of the visual contact
of their mega-buck babies when a pair of $500, well designed, speakers
shit all over them.

My mentor, Dr. Floyd E. Toole shed a lot of light on the validity of
blind tests. (Fortunately, that also included a blind test of a
variety of scotch whiskies... again, when you don't know what you're
tasting, suddenly you forget all the reasons why you're supposed to
like that expensive single malt.)

I can't think of an industry so rife with snake-oil salesmen as the
audio business.

r

MJ

Mark & Juanita

in reply to Robatoy on 19/12/2007 5:45 PM

19/12/2007 8:58 PM

Robatoy wrote:

> I'm due to go back to work after New Years and I simply won't have the
> time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.
> One of them takes a whole lot more horsepower than the other and
> subsequently a lot more time.
> EVERYthing in the two images is the same: lights, camera angle,
> textures etc.
> One is rendered in Raytracing, the other in Radiosity. Both in Strata.
>
> http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg
>
> Thanks in advance.
>
> r

My personal preference would be the one on the left; it just seems to be a
sharper, better defined image. But that's just one person's opinion.


--
If you're going to be dumb, you better be tough

jj

jo4hn

in reply to Robatoy on 19/12/2007 5:45 PM

19/12/2007 8:49 PM

Robatoy wrote:
> I'm due to go back to work after New Years and I simply won't have the
> time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.
> One of them takes a whole lot more horsepower than the other and
> subsequently a lot more time.
> EVERYthing in the two images is the same: lights, camera angle,
> textures etc.
> One is rendered in Raytracing, the other in Radiosity. Both in Strata.
>
> http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg
>
> Thanks in advance.
>
> r
It all depends upon your audience and what you are trying to tell them.
I realize that this doesn't tell you much but that is gospel. That
said, it also ties into your presentation and your speaking style.
Being a veteran of lots of sciency presentations (some international), a
little humor and some "punch and zip" kept people awake and interested.
You are there to sell AND to entertain. Have fun with it (I am
thinking that your speaking style is similar to your writing style).
mahalo,
jo4hn

Th

"TH"

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 2:37 PM

Right

LH

"Lew Hodgett"

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 2:08 PM


"Robatoy" wrote:

> I can't think of an industry so rife with snake-oil salesmen as the
> audio business.


Women's cosmetics, especially skin care, AKA: Pussy Paint.

Was in it for a while, talk about snake oil, nothing I know even comes
close.

Lew

LH

"Lew Hodgett"

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 4:06 PM


"Robatoy" wrote:

> Ohhh yes indeed.
> That would be snake oil in the most literal sense of the word.
> Pussy Paint aka War Paint. (They want to look good for US!)(Buy me a
> fifth of bourbon, works too.)(I don't think Angela should read this,
> but if she does, let me haste to point out that she doesn't need any
> cosmetics.)

Cosmetics are strictly small potatoes compared to skin care.

Can still remember buying a lipstick for $1.50, selling for $15.00 and
it was not worth wasting time selling them. That was almost 20 years
ago.

I'm with you, soap and water is the best cosmetic going.

As far as Scotch is concerned, if it's 86 proof, I'm good to go.

Vodka needs to be 100 proof or else it makes lousy martinis.

I'm not much for either whiskey or bourbon, but when it comes to
sippin liquor, Wild Turkey and Rebel Yell are tough to beat.

Won't touch gin.

Lew

LH

"Lew Hodgett"

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 7:13 PM


"Robatoy" wrote:

> A friend of mine makes us Turkey Manhattans... they're okay but
fucks
you up real quick... must be that 101 proof deal.

Southern Conmfort. Go to bed sober, wake up hung over, or at least
that's the way it seemed back in the days of long ago.


>For sippin' thing, my dad and I drank a couple of brandies of various
pedigree every evening for years. He's not allowed any more because of
his meds.

If I'm going to sip, it's Drambuie. Gotta keep those monks busy.

Lew

NH

N Hurst

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 8:24 AM

On Dec 20, 10:53 am, Robatoy <[email protected]> wrote:
> On Dec 20, 1:47 am, JeffB <[email protected]> wrote:
>
> > Both images have good points, I can't say one is "obviously" better. And
> > they are not EXACTLY the same - the tiles around the edges indicate a
> > slightly different field of view between the images - which does affect
> > one's perception. The sink in the left images appears slightly closer -
> > which adds to its "presence".
>
> I didn't move the camera between renderings. I didn't crop the images
> carefully either. But you're right, upon further experimentation, that
> minimal difference is noticeable. The human eye is amazing.
> In a similar vein, we established during some tests at the National
> Research Centre in Ottawa, that 1/10 of a dB difference in volume is
> easily detectable by the human ear. Linearity and distortion levels
> are another matter. We actually LIKE distortion if it is the 'right'
> kind.
>
>
>
>
>
> > My opinions:
> > The right image appears more realistic, softer edges and shadows, more
> > texture. And a more natural contrast level. This could possibly pass as
> > a picture.
>
> > The left image has an unnaturally high contrast level. The colors are
> > more vivid, and there is less texture in the surfaces. The shadows are
> > unrealistically sharp. It is obviously computer generated. It also has
> > more "snap" - kind of a "better than real life" quality to it. (For any
> > film photographers reading - it looks like some Velvia landscapes -
> > more/better than was actually there.)
>
> > Both could be used for presentations - personal preference could pick
> > either one over the other - depending on the desired effect. If time is
> > the overriding consideration, go for the fastest (Ray tracing) - which
> > is certainly the left one...
>
> > Or if you want the right side look (Renderosity) can't you just queue up
> > the rendering tasks and let them run by themselves or overnight?
>
> Timing is everything in this case. The Raytracing took about 10
> seconds, the Radiosity (image on the right), 3+ minutes.
>
> When doing a presentation, the potential client can select a colour/
> pattern from a palette and have the countertop render in front of
> their eyes on top of an image of their kitchen/service counter/display
> as a background.
>
> I have been doing this for years, and always did a couple of
> renderings ( and they DID take overnight in the early days) and took
> them to print. Now that computers are so much smaller and faster, it
> would be nice to do this real time.
> I guess the question is, is the 3 minute wait worth it for a slightly
> more realistic image?
> The fact that some people like the 'snap' of the left image, makes me
> wonder if that 'snap', and the speed, would be more effective.
>
> r

Honestly, I think that you'll do better with leaving the 3 minute
option off the table. I've learned that if you give people to many
options, often they'll get into some kind of decision gridlock and
can't make up their mind. You're trying to sell them a product, and
they're not going to sit around making a decision every 3 minutes
while your computer churns away at fancy ass digital effects.

Keep it simple, keep it quick, and when everything's ready to go, you
can fancy it up if you want. In this particular case, you're
considering more than tripling your presentation length for an
extremely marginal improvement in something that is, at best, a
tangent to your overall presentation.

Just use the quick and dirty option and don't use the other one unless
you're preparing for the meeting, and want your bid to stand out a
little bit. The extra time may pay off, and it doesn't waste the
customer's time, only yours.

-Nathan

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 7:53 AM

On Dec 20, 1:47 am, JeffB <[email protected]> wrote:
> Both images have good points, I can't say one is "obviously" better. And
> they are not EXACTLY the same - the tiles around the edges indicate a
> slightly different field of view between the images - which does affect
> one's perception. The sink in the left images appears slightly closer -
> which adds to its "presence".

I didn't move the camera between renderings. I didn't crop the images
carefully either. But you're right, upon further experimentation, that
minimal difference is noticeable. The human eye is amazing.
In a similar vein, we established during some tests at the National
Research Centre in Ottawa, that 1/10 of a dB difference in volume is
easily detectable by the human ear. Linearity and distortion levels
are another matter. We actually LIKE distortion if it is the 'right'
kind.
>
> My opinions:
> The right image appears more realistic, softer edges and shadows, more
> texture. And a more natural contrast level. This could possibly pass as
> a picture.
>
> The left image has an unnaturally high contrast level. The colors are
> more vivid, and there is less texture in the surfaces. The shadows are
> unrealistically sharp. It is obviously computer generated. It also has
> more "snap" - kind of a "better than real life" quality to it. (For any
> film photographers reading - it looks like some Velvia landscapes -
> more/better than was actually there.)
>
> Both could be used for presentations - personal preference could pick
> either one over the other - depending on the desired effect. If time is
> the overriding consideration, go for the fastest (Ray tracing) - which
> is certainly the left one...
>
> Or if you want the right side look (Renderosity) can't you just queue up
> the rendering tasks and let them run by themselves or overnight?

Timing is everything in this case. The Raytracing took about 10
seconds, the Radiosity (image on the right), 3+ minutes.

When doing a presentation, the potential client can select a colour/
pattern from a palette and have the countertop render in front of
their eyes on top of an image of their kitchen/service counter/display
as a background.

I have been doing this for years, and always did a couple of
renderings ( and they DID take overnight in the early days) and took
them to print. Now that computers are so much smaller and faster, it
would be nice to do this real time.
I guess the question is, is the 3 minute wait worth it for a slightly
more realistic image?
The fact that some people like the 'snap' of the left image, makes me
wonder if that 'snap', and the speed, would be more effective.

r

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

22/12/2007 4:15 PM

On Dec 22, 6:38=A0pm, "Rick M"
<[email protected]> wrote:
> That sounds like the best of both worlds ... and while the (gasp) 3 minute=

> rendering is running, you can go get a cup of wonderfully flavourful coffe=
e.
>
> Funny how things work out.
>
> Good luck,
>
> Rick

Thank you. I am trying to meld the presentation and the CAD sides of
the same photographs.
So far it has worked just fine, but only in concept. I'm after some
finesse.
Peruse. if you will, what these guys are up to: http://www.etemplatesystem.c=
om/
and
http://fabchoice.com/phototop.html

And, for a mere $ 54,000.00 you get one of these:
http://www.etemplatesystem.com/Default.aspx?tabid=3D1113
"using ShopBot Technology!!"
>
> BTW, how's your screen door working out?
>
No fun at all. I was a bit over-confident on the third day after the
op. I supervised two of my guys installing a quartz top. I didn't
touch any of the bits (Including a 400 pound island top), but being on
my feet caused a lot discomfort that after 2 weeks is finally
subsiding. There are some bugs flying in and out of somebody's room
somewhere. The good news is that they won't have to reinstall any of
it. Onward and upward.
Thanks for asking,

r

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

22/12/2007 8:19 AM

I asked for, and received, a lot of constructive opinion.

I will do the 10 second raytracings to eliminate all those colours
they do not want.
Then, when the client(s) and I narrow it down to a couple, do a better
rendering.
The 3 minute time span will be taken up by reviewing the wonderfulness
of the product, and the excellent choice the customer just made
extolling the virtues of having superb taste.
*hurl in bag/ toss*

Seriously, that was very helpful.

Thanks.

r

DW

Doug Winterburn

in reply to Robatoy on 19/12/2007 5:45 PM

19/12/2007 6:49 PM

Robatoy wrote:
> I'm due to go back to work after New Years and I simply won't have the
> time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.
> One of them takes a whole lot more horsepower than the other and
> subsequently a lot more time.
> EVERYthing in the two images is the same: lights, camera angle,
> textures etc.
> One is rendered in Raytracing, the other in Radiosity. Both in Strata.
>
> http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg
>
> Thanks in advance.
>
> r
right hand pic

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 3:21 PM

On Dec 20, 5:44 pm, JeffB <[email protected]> wrote:
> Ahh - those repeatable, scientific tests that inconveniently intrude on
> cherished beliefs. The fear that one might have wasted many thousands of
> dollars might also be a factor. The really difficult task is to actually
> change minds, instead of having the "Golden Ears" (or whomever) walk
> away muttering about unfair test conditions, bias, or trickery. The Bob
> Carver vs. Stereophile challenge/tests ended up in nasty litigation.
>

Last time I heard anything from Anthony Cordesman was when he was
waxing eloquently about the 'upside' of using depleted uranium in
artillery shells.

Who can forget Bob Carver? Or Harry Pearson? "Life is a minestrone,
Bob!"

I am oh-so glad that all this is oh-so yesterday.

"The bass was a bit plummy, but not in chocolate-y way. The mids were
decidedly gravelly" cooed Pearson whilst tugging on his flight
engineer's suit.

Bn

"BobS"

in reply to Robatoy on 19/12/2007 5:45 PM

19/12/2007 9:13 PM


"Robatoy" <[email protected]> wrote in message
news:4251f180-f406-4aca-ad19-e75e8b9b4dd2@e67g2000hsc.googlegroups.com...
> I'm due to go back to work after New Years and I simply won't have the
> time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.
> One of them takes a whole lot more horsepower than the other and
> subsequently a lot more time.
> EVERYthing in the two images is the same: lights, camera angle,
> textures etc.
> One is rendered in Raytracing, the other in Radiosity. Both in Strata.
>
> http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg
>
> Thanks in advance.
>
> r

The pic on the left is snappier but has a loss of detail that only you can
determine if necessary. The detail is captured in the right pic but looks
washed out on the colored wall.

If you're trying to sell the sizzle - pic on the left.

If you want detail - pic on the right.

To me, your presentation is most likely trying to show the quality of what
something will look like when finished and you want a picture that "snaps"
for the "Wow!" factor. As they say, the devil is in the details but before
you get to that point, you have to sell the sizzle to capture the clients
interest.

Something with a washed out appearance doesn't convey the message I think
you want to present. And one final point..... don't make excuses for the
presentation to the client. It is what you made it and if you're not happy
with it - find another way to get your idea's across.

Bob S.


Jj

JeffB

in reply to Robatoy on 19/12/2007 5:45 PM

19/12/2007 10:47 PM

Both images have good points, I can't say one is "obviously" better. And
they are not EXACTLY the same - the tiles around the edges indicate a
slightly different field of view between the images - which does affect
one's perception. The sink in the left images appears slightly closer -
which adds to its "presence".

My opinions:
The right image appears more realistic, softer edges and shadows, more
texture. And a more natural contrast level. This could possibly pass as
a picture.

The left image has an unnaturally high contrast level. The colors are
more vivid, and there is less texture in the surfaces. The shadows are
unrealistically sharp. It is obviously computer generated. It also has
more "snap" - kind of a "better than real life" quality to it. (For any
film photographers reading - it looks like some Velvia landscapes -
more/better than was actually there.)

Both could be used for presentations - personal preference could pick
either one over the other - depending on the desired effect. If time is
the overriding consideration, go for the fastest (Ray tracing) - which
is certainly the left one...

Or if you want the right side look (Renderosity) can't you just queue up
the rendering tasks and let them run by themselves or overnight?
--
JeffB
remove no.spam. to email


Robatoy wrote:
> I'm due to go back to work after New Years and I simply won't have the
> time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.
> One of them takes a whole lot more horsepower than the other and
> subsequently a lot more time.
> EVERYthing in the two images is the same: lights, camera angle,
> textures etc.
> One is rendered in Raytracing, the other in Radiosity. Both in Strata.
>
> http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg
>
> Thanks in advance.
>
> r

RM

"Rick M"

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 6:33 AM

The one on the right looks better to me ... and I couldn't figure out why
until I looked closely at the sink base on both. The one on the right has
the correct shadowing, the one on the left looks overexposed. While the
color on the left is more saturated, you seem to be losing contrast, which
is part of what a rendering needs to give you.

Hope this helps,

Rick


"Robatoy" <[email protected]> wrote in message
news:4251f180-f406-4aca-ad19-e75e8b9b4dd2@e67g2000hsc.googlegroups.com...
> I'm due to go back to work after New Years and I simply won't have the
> time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.
> One of them takes a whole lot more horsepower than the other and
> subsequently a lot more time.
> EVERYthing in the two images is the same: lights, camera angle,
> textures etc.
> One is rendered in Raytracing, the other in Radiosity. Both in Strata.
>
> http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg
>
> Thanks in advance.
>
> r

Jj

JeffB

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 11:58 AM

Robatoy wrote:
<snip>
> I didn't move the camera between renderings. I didn't crop the images
> carefully either. But you're right, upon further experimentation, that
> minimal difference is noticeable. The human eye is amazing.
> In a similar vein, we established during some tests at the National
> Research Centre in Ottawa, that 1/10 of a dB difference in volume is
> easily detectable by the human ear. Linearity and distortion levels
> are another matter. We actually LIKE distortion if it is the 'right'
> kind.
<snip>

Seemingly minimal differences can be quite frustrating. When doing A-B
testing of audio - if volume levels are not precisely matched, the
marginally louder source will generally be preferred over the softer
one. With photographic images, there are many more dimensions to
potentially equalize - contrast, color balance, field of view,
resolution, etc.

Careful with those comments about audio distortion - you could ignite a
vicious flame war. And don't forget to use the special green marker pen
to keep the photons from leaking out the edges of your CDs... ;-)

> I have been doing this for years, and always did a couple of
> renderings ( and they DID take overnight in the early days) and took
> them to print. Now that computers are so much smaller and faster, it
> would be nice to do this real time.
> I guess the question is, is the 3 minute wait worth it for a slightly
> more realistic image?
> The fact that some people like the 'snap' of the left image, makes me
> wonder if that 'snap', and the speed, would be more effective.

You could go through the selection process using the quicker raytracing,
then render the final selection using the slower renderosity algorithms.
--
JeffB
remove no.spam. to email

Jj

JeffB

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 2:44 PM

Ahh - those repeatable, scientific tests that inconveniently intrude on
cherished beliefs. The fear that one might have wasted many thousands of
dollars might also be a factor. The really difficult task is to actually
change minds, instead of having the "Golden Ears" (or whomever) walk
away muttering about unfair test conditions, bias, or trickery. The Bob
Carver vs. Stereophile challenge/tests ended up in nasty litigation.

You mentioned scotch - the wine industry also has its share of "Golden
Calves". There's still a lot of money made peddling snake oil.

I do not imagine you being either reticent or unprepared.
--
JeffB
remove no.spam. to email

Robatoy wrote:
> On Dec 20, 2:58 pm, JeffB <[email protected]> wrote:
>
>
>> Careful with those comments about audio distortion - you could ignite a
>> vicious flame war. And don't forget to use the special green marker pen
>> to keep the photons from leaking out the edges of your CDs... ;-)
>
> I have yet to walk away from a discussion, heated or otherwise, even
> slightly scratched.
> When it comes to subjective evaluation, the tests and the documented
> results, I have done my homework.
> When separated from their pre-conceived ideas, even the very best of
> those (usually self proclaimed) 'Golden Ears' will fall flat on their
> faces. IOW, hide the stuff they are listening to behind acoustically
> transparent curtains. Make sure that the volume levels are set very
> precisely to identical levels, and I will wager whatever one likes
> proving that a $200 power amp can't be told apart from a $5000.00
> amplifier. (Assuming that both are decent quality products of similar
> power)
> More to the point, those Golden Ears will NOT be able to tell the
> difference between speaker wires or green markers on the edge of CD's,
> or even the difference between CD players.
> There are (were) differences between electro-mechanical transducers.
> Phono pick-ups, microphones, and loudspeakers. But those, also, will
> astound the golden ears when they are deprived of the visual contact
> of their mega-buck babies when a pair of $500, well designed, speakers
> shit all over them.
>
> My mentor, Dr. Floyd E. Toole shed a lot of light on the validity of
> blind tests. (Fortunately, that also included a blind test of a
> variety of scotch whiskies... again, when you don't know what you're
> tasting, suddenly you forget all the reasons why you're supposed to
> like that expensive single malt.)
>
> I can't think of an industry so rife with snake-oil salesmen as the
> audio business.
>
> r
>

RM

"Rick M"

in reply to Robatoy on 19/12/2007 5:45 PM

22/12/2007 6:38 PM

That sounds like the best of both worlds ... and while the (gasp) 3 minute
rendering is running, you can go get a cup of wonderfully flavourful coffee.

Funny how things work out.

Good luck,

Rick

BTW, how's your screen door working out?



"Robatoy" <[email protected]> wrote in message
news:22868d92-fe07-4612-9989-2a157ea9fdcf@x69g2000hsx.googlegroups.com...
> I asked for, and received, a lot of constructive opinion.
>
> I will do the 10 second raytracings to eliminate all those colours
> they do not want.
> Then, when the client(s) and I narrow it down to a couple, do a better
> rendering.
> The 3 minute time span will be taken up by reviewing the wonderfulness
> of the product, and the excellent choice the customer just made
> extolling the virtues of having superb taste.
> *hurl in bag/ toss*
>
> Seriously, that was very helpful.
>
> Thanks.
>
> r
>

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 2:29 PM

On Dec 21, 3:38=A0pm, "Frank Drackman" <[email protected]> wrote:
> "B A R R Y" <[email protected]> wrote in messagenews:EsRaj.589$6%.18@=
nlpi061.nbdc.sbc.com...
>
> > Robatoy wrote:
>
> >> The noise canceling headphones also have some merit, but again, stupid
> >> money.
>
> > At least Bose offers a great money back guarantee.
>
> > I had a set of the QC2's that I returned, based on a value to performanc=
e.
> > They were very underwhelming, but I didn't get any push back when I
> > brought them back for a full refund.
>
> > However, you'd have to shoot me to take my Bose Aviation headset away.
> > Stupid money, but I still think they were worth it over every other set
> > I've flown with.
>
> I recently had a problem with 901s from the 70's. I called Bose to find a
> repair center. =A0They asked me to describe the problem and they immediate=
ly
> knew that it was caused by an adhesive breaking down. =A0They sent me a ne=
w
> pair, along with prepaid returning shipping.
>
> How is that for stupid money?

Still sound like crap.

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 3:01 PM

On Dec 20, 5:08 pm, "Lew Hodgett" <[email protected]> wrote:
> "Robatoy" wrote:
> > I can't think of an industry so rife with snake-oil salesmen as the
> > audio business.
>
> Women's cosmetics, especially skin care, AKA: Pussy Paint.
>
> Was in it for a while, talk about snake oil, nothing I know even comes
> close.


Ohhh yes indeed.
That would be snake oil in the most literal sense of the word.
Pussy Paint aka War Paint. (They want to look good for US!)(Buy me a
fifth of bourbon, works too.)(I don't think Angela should read this,
but if she does, let me haste to point out that she doesn't need any
cosmetics.)

I tried wearing a menstrual pad once and STILL sucked at tennis.
I guess you can't believe anything coming out of Madison Ave anymore.

.

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 3:30 PM

On Dec 20, 6:20 pm, "Swingman" <[email protected]> wrote:
> "Robatoy" wrote
>
> > I tried wearing a menstrual pad once and STILL sucked at tennis.
> > I guess you can't believe anything coming out of Madison Ave anymore.
>
> It coulda been worse ... Tampex is a big advertiser.
>
> --www.e-woodshop.net
> Last update: 12/14/07
> KarlC@ (the obvious)

I shoulda known better than to open one of your posts wile drinking
tea.
A heads-up woulda been nice too...*wipes keyboard* Sheeesh...LOL

FD

"Frank Drackman"

in reply to Robatoy on 19/12/2007 5:45 PM

22/12/2007 9:51 AM


"Robatoy" <[email protected]> wrote in message
news:[email protected]...
On Dec 21, 8:34 pm, "Frank Drackman" <[email protected]> wrote:
> "Robatoy" <[email protected]> wrote in message
>
> news:515d91dd-93e5-4abb-914e-c7e201de95ea@n20g2000hsh.googlegroups.com...
> On Dec 21, 3:38 pm, "Frank Drackman" <[email protected]> wrote:
>
>
>
> > "B A R R Y" <[email protected]> wrote in
> > messagenews:EsRaj.589$6%[email protected]...
>
> > > Robatoy wrote:
>
> > >> The noise canceling headphones also have some merit, but again,
> > >> stupid
> > >> money.
>
> > > At least Bose offers a great money back guarantee.
>
> > > I had a set of the QC2's that I returned, based on a value to
> > > performance.
> > > They were very underwhelming, but I didn't get any push back when I
> > > brought them back for a full refund.
>
> > > However, you'd have to shoot me to take my Bose Aviation headset away.
> > > Stupid money, but I still think they were worth it over every other
> > > set
> > > I've flown with.
>
> > I recently had a problem with 901s from the 70's. I called Bose to find
> > a
> > repair center. They asked me to describe the problem and they
> > immediately
> > knew that it was caused by an adhesive breaking down. They sent me a new
> > pair, along with prepaid returning shipping.
>
> > How is that for stupid money?
> >Still sound like crap.
>
> Maybe true, but what other audio companies would have sent free
> replacements, including shipping, on a product that is 30 years old?

18 x $ 2.00 = $ 36.00... I suppose that's not too bad for PR,
considering the money they made on that profit in the last 30 years is
probably thousands.

Sorry, I don't have a kind word for them.

I am confused. What does "18 x $ 2.00 = $ 36.00" mean?

LM

"Lee Michaels"

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 11:36 AM


"Robatoy" wrote
>
> I guess the question is, is the 3 minute wait worth it for a slightly
> more realistic image?
> The fact that some people like the 'snap' of the left image, makes me
> wonder if that 'snap', and the speed, would be more effective.
>
I suppose you could "read" each individual client and give them what they
want.

I am reminded of a story I read about a local roofing guy who did a little
computer magic from the roof top. He had a laptop and a baby-portable
printer. He would go up on the rooftop, make some measurements, etc, imput
the data into the computer and print out a complete estimate from the
rooftop.

It would include lots of extra info above and beyond the actual roofing
estimate. People were so blown away by this guy's technical wizardry, they
often signed the estimate on the spot. And he priced himself about 30 - 40 %
above the market rate too.

It was simply a flashy sales presentation. And it worked too!


dd

"dadiOH"

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 10:45 AM

Robatoy wrote:
> I'm due to go back to work after New Years and I simply won't have
> the time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.
> One of them takes a whole lot more horsepower than the other and
> subsequently a lot more time.
> EVERYthing in the two images is the same: lights, camera angle,
> textures etc.
> One is rendered in Raytracing, the other in Radiosity. Both in
> Strata.

The one on the right has too low gamma and/or contrast and saturation.
When tweaked to more closely resemble the one on the left the painted
wall has considerably more detail than the left.

As is, I'd use the one on the left. I still would even if the one on
the right is fixed.


--

dadiOH
____________________________

dadiOH's dandies v3.06...
...a help file of info about MP3s, recording from
LP/cassette and tips & tricks on this and that.
Get it at http://mysite.verizon.net/xico


BA

B A R R Y

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 10:57 AM

Robatoy wrote:
>
> The noise canceling headphones also have some merit, but again, stupid
> money.

At least Bose offers a great money back guarantee.

I had a set of the QC2's that I returned, based on a value to
performance. They were very underwhelming, but I didn't get any push
back when I brought them back for a full refund.

However, you'd have to shoot me to take my Bose Aviation headset away.
Stupid money, but I still think they were worth it over every other set
I've flown with.

CC

"Curran Copeland"

in reply to Robatoy on 19/12/2007 5:45 PM

19/12/2007 10:31 PM


"Robatoy" <[email protected]> wrote in message
news:4251f180-f406-4aca-ad19-e75e8b9b4dd2@e67g2000hsc.googlegroups.com...
> I'm due to go back to work after New Years and I simply won't have the
> time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.
> One of them takes a whole lot more horsepower than the other and
> subsequently a lot more time.
> EVERYthing in the two images is the same: lights, camera angle,
> textures etc.
> One is rendered in Raytracing, the other in Radiosity. Both in Strata.
>
> http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg
>
> Thanks in advance.
>
>
Both have good and bad points, one on left is a harder and crisper image
then one on right, one on left seems clearer but I don't like the way the
tile looks on the right side of the sink unit, seems to be very out of
square, right hand pic is the same but the softer image makes the tile look
better. I would go with the low horsepower pic since both give a good
professional image. I like the right one better but only slightly.

Sk

"Swingman"

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 5:20 PM


"Robatoy" wrote

> I tried wearing a menstrual pad once and STILL sucked at tennis.
> I guess you can't believe anything coming out of Madison Ave anymore.

It coulda been worse ... Tampex is a big advertiser.


--
www.e-woodshop.net
Last update: 12/14/07
KarlC@ (the obvious)

FD

"Frank Drackman"

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 12:38 PM


"B A R R Y" <[email protected]> wrote in message
news:EsRaj.589$6%[email protected]...
> Robatoy wrote:
>>
>> The noise canceling headphones also have some merit, but again, stupid
>> money.
>
> At least Bose offers a great money back guarantee.
>
> I had a set of the QC2's that I returned, based on a value to performance.
> They were very underwhelming, but I didn't get any push back when I
> brought them back for a full refund.
>
> However, you'd have to shoot me to take my Bose Aviation headset away.
> Stupid money, but I still think they were worth it over every other set
> I've flown with.

I recently had a problem with 901s from the 70's. I called Bose to find a
repair center. They asked me to describe the problem and they immediately
knew that it was caused by an adhesive breaking down. They sent me a new
pair, along with prepaid returning shipping.

How is that for stupid money?

Sk

"Swingman"

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 6:49 AM


"Swingman" wrote in message
>
> "Robatoy" wrote
> >
> > http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg
>
> Strictly personal preference, for visual appeal with a decidedly
> un-technical eye, is the one on the right.

Went back and took another look in an attempt to quantify the "why" of my
above.

Providing I assume correctly that the subject/focal point is supposed to be
the pedestal sink, and not the checkerboard wall, the increased contrast of
the checkerboard wall in the background on the left frame definitely pulls
my eye away from the pedestal ... this despite the fact that the pedestal in
the left frame has a sharper focus on this monitor.

Muddled or not, that's my story and I'm sticking to it ...


--
www.e-woodshop.net
Last update: 12/14/07
KarlC@ (the obvious)

BA

B A R R Y

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 6:59 AM

Robatoy wrote:
> I can't think of an industry so rife with snake-oil salesmen as the
> audio business.

"What? You can't hear that artifact of the cone material?" <G>

You are so right.

BA

B A R R Y

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 7:49 AM

Robatoy wrote:
> I'm due to go back to work after New Years and I simply won't have the
> time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.

I like the right.

The shadows seem more realistic for an interior shot. I also like the
tile texturing on the right.

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 6:05 AM

On Dec 21, 7:50=A0am, Markem <markem(sixoneeight)@hotmail.com> wrote:
> On Thu, 20 Dec 2007 13:25:22 -0800 (PST), Robatoy
>
> <[email protected]> wrote:
> >I can't think of an industry so rife with snake-oil salesmen as the
> >audio business.
>
> I put Dr. Bose at the top.
>
In blind listening tests, year after year, Bose speakers have never
placed well.
Their little radio is kinda cool insofar that it sounds bigger than it
is, but the price is totally ridiculous.
That thing could sell for a quarter of the price and they'd still make
out like bandits.
The noise canceling headphones also have some merit, but again, stupid
money.

But, if it is all legal if you can get away with it.

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 6:24 PM

On Dec 20, 7:06=A0pm, "Lew Hodgett" <[email protected]> wrote:

>
> As far as Scotch is concerned, if it's 86 proof, I'm good to go.

I like a belt once in a while. In that vein I prefer either a 12 year
old Jameson or a solid double of Bushmills.
No ice.
>
> Vodka needs to be 100 proof or else it makes lousy martinis.

V & Tonic 50/50 on ice is nice in the summer.
>
> I'm not much for either whiskey or bourbon, but when it comes to
> sippin liquor, Wild Turkey and Rebel Yell are tough to beat.

A friend of mine makes us Turkey Manhattans... they're okay but fucks
you up real quick... must be that 101 proof deal.

For sippin' thing, my dad and I drank a couple of brandies of various
pedigree every evening for years. He's not allowed any more because of
his meds.
>
> Won't touch gin.

I've been told that shit will turn you gay and make you steal cars.
>
> Lew

RC

Robatoy

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 6:07 AM

On Dec 21, 6:59=A0am, B A R R Y <[email protected]> wrote:
> Robatoy wrote:
> > =A0I can't think of an industry so rife with snake-oil salesmen as the
> > audio business.
>
> "What? You can't hear that artifact of the cone material?" =A0<G>
>
> You are so right.

As long as it is linear crystal oxygen free.

hf

hex

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 11:35 AM

On Dec 20, 9:53 am, Robatoy <[email protected]> wrote:
> On Dec 20, 1:47 am, JeffB <[email protected]> wrote:
>
> > Both images have good points, I can't say one is "obviously" better. And
> > they are not EXACTLY the same - the tiles around the edges indicate a
> > slightly different field of view between the images - which does affect
> > one's perception. The sink in the left images appears slightly closer -
> > which adds to its "presence".
>
> I didn't move the camera between renderings. I didn't crop the images
> carefully either. But you're right, upon further experimentation, that
> minimal difference is noticeable. The human eye is amazing.
> In a similar vein, we established during some tests at the National
> Research Centre in Ottawa, that 1/10 of a dB difference in volume is
> easily detectable by the human ear. Linearity and distortion levels
> are another matter. We actually LIKE distortion if it is the 'right'
> kind.
>
>
>
>
>
> > My opinions:
> > The right image appears more realistic, softer edges and shadows, more
> > texture. And a more natural contrast level. This could possibly pass as
> > a picture.
>
> > The left image has an unnaturally high contrast level. The colors are
> > more vivid, and there is less texture in the surfaces. The shadows are
> > unrealistically sharp. It is obviously computer generated. It also has
> > more "snap" - kind of a "better than real life" quality to it. (For any
> > film photographers reading - it looks like some Velvia landscapes -
> > more/better than was actually there.)
>
> > Both could be used for presentations - personal preference could pick
> > either one over the other - depending on the desired effect. If time is
> > the overriding consideration, go for the fastest (Ray tracing) - which
> > is certainly the left one...
>
> > Or if you want the right side look (Renderosity) can't you just queue up
> > the rendering tasks and let them run by themselves or overnight?
>
> Timing is everything in this case. The Raytracing took about 10
> seconds, the Radiosity (image on the right), 3+ minutes.
>
> When doing a presentation, the potential client can select a colour/
> pattern from a palette and have the countertop render in front of
> their eyes on top of an image of their kitchen/service counter/display
> as a background.
>
> I have been doing this for years, and always did a couple of
> renderings ( and they DID take overnight in the early days) and took
> them to print. Now that computers are so much smaller and faster, it
> would be nice to do this real time.
> I guess the question is, is the 3 minute wait worth it for a slightly
> more realistic image?
> The fact that some people like the 'snap' of the left image, makes me
> wonder if that 'snap', and the speed, would be more effective.
>
> r

Do the 10 sec near real time ray trace to keep the discussion going.
The quick and dirty is probably good enough for a client to say,
"wrong color tile" or "change that". Once you get through the quick
decision tree, then start up the high quality render and use the
render time to work on the softer side the sale: any questions? Time
frame? and of course the upsell if applicable. Do you leave CD's
with images (watermarked with company info of course)?

That being said, I personnaly like the raytraced version. But I do
medical imaging day in and day out try to get sharper resolution of
boundaries between pieces-parts. And so what if it does look CG? It
IS CG, do you need to apologize for that? But then, most people can't
look at a floor plan and visualize a room. Heck, most people can't
look at an empty room and see what it would look like with furniture
and different colored walls.



hex
-30-

CB

"Colin B."

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 7:18 PM

Robatoy <[email protected]> wrote:
> I'm due to go back to work after New Years and I simply won't have the
> time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.
> One of them takes a whole lot more horsepower than the other and
> subsequently a lot more time.
> EVERYthing in the two images is the same: lights, camera angle,
> textures etc.
> One is rendered in Raytracing, the other in Radiosity. Both in Strata.
>
> http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg

The one on the right is substantially better in most ways. Neither
of them qualifies as photorealistic though, so if "realistic" is your
goal, then you need to either do more work or lower your standards.
Not being derogatory here--true photorealism is really difficult,
expensive (in terms of compute time), finicky, easy to screw up, and
very seldom necessary. Honestly, both of these are quite good. The one
on the right could almost be a slightly posterised photograph at first
glance.

Colin

TT

Tanus

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 9:11 PM

Robatoy wrote:
> I'm due to go back to work after New Years and I simply won't have the
> time to dick around with frivolous things after that.
> But I did get some constructive development done with my 3d stuff.
> One thing that puzzles me. What is really required, in terms of
> rendering quality, when I make a presentation to a customer.
>
> Many of you have a keen eye. I would appreciate an honest opinion
> which of the two images comes across as the 'obvious' better of the
> two.
> One of them takes a whole lot more horsepower than the other and
> subsequently a lot more time.
> EVERYthing in the two images is the same: lights, camera angle,
> textures etc.
> One is rendered in Raytracing, the other in Radiosity. Both in Strata.
>
> http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg
>
> Thanks in advance.
>
> r

The one on the left has much cleaner
lines. Less fuzziness, and for what
you're doing - presenting to potential
customers, I'd prefer that one.

--
Tanus

This is not really a sig.

http://www.home.mycybernet.net/~waugh/shop/

FD

"Frank Drackman"

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 5:34 PM


"Robatoy" <[email protected]> wrote in message
news:515d91dd-93e5-4abb-914e-c7e201de95ea@n20g2000hsh.googlegroups.com...
On Dec 21, 3:38 pm, "Frank Drackman" <[email protected]> wrote:
> "B A R R Y" <[email protected]> wrote in
> messagenews:EsRaj.589$6%[email protected]...
>
> > Robatoy wrote:
>
> >> The noise canceling headphones also have some merit, but again, stupid
> >> money.
>
> > At least Bose offers a great money back guarantee.
>
> > I had a set of the QC2's that I returned, based on a value to
> > performance.
> > They were very underwhelming, but I didn't get any push back when I
> > brought them back for a full refund.
>
> > However, you'd have to shoot me to take my Bose Aviation headset away.
> > Stupid money, but I still think they were worth it over every other set
> > I've flown with.
>
> I recently had a problem with 901s from the 70's. I called Bose to find a
> repair center. They asked me to describe the problem and they immediately
> knew that it was caused by an adhesive breaking down. They sent me a new
> pair, along with prepaid returning shipping.
>
> How is that for stupid money?

>Still sound like crap.

Maybe true, but what other audio companies would have sent free
replacements, including shipping, on a product that is 30 years old?

LM

"Lee Michaels"

in reply to Robatoy on 19/12/2007 5:45 PM

21/12/2007 10:29 AM


"Markem" <markem(sixoneeight)@hotmail.com> wrote in message
news:[email protected]...
> On Thu, 20 Dec 2007 13:25:22 -0800 (PST), Robatoy
> <[email protected]> wrote:
>
>>I can't think of an industry so rife with snake-oil salesmen as the
>>audio business.
>
> I put Dr. Bose at the top.
>
And the Monster Cable folks at number two.


FB

Frank Boettcher

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 6:31 AM

On Wed, 19 Dec 2007 17:45:31 -0800 (PST), Robatoy
<[email protected]> wrote:

>I'm due to go back to work after New Years and I simply won't have the
>time to dick around with frivolous things after that.
>But I did get some constructive development done with my 3d stuff.
>One thing that puzzles me. What is really required, in terms of
>rendering quality, when I make a presentation to a customer.
>
>Many of you have a keen eye. I would appreciate an honest opinion
>which of the two images comes across as the 'obvious' better of the
>two.
>One of them takes a whole lot more horsepower than the other and
>subsequently a lot more time.
>EVERYthing in the two images is the same: lights, camera angle,
>textures etc.
>One is rendered in Raytracing, the other in Radiosity. Both in Strata.
>
>http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg
>
>Thanks in advance.
>
>r

First glance, the one on the left, however, if your potential client
is going to sit and study the plan, the right picture is much more
realistic and seems to "settle" in the mind better.

Frank

TV

Tom Veatch

in reply to Robatoy on 19/12/2007 5:45 PM

19/12/2007 7:59 PM

Both have points in their favor, but on balance, the one on the right.

Tom Veatch
Wichita, KS
USA

Sk

"Swingman"

in reply to Robatoy on 19/12/2007 5:45 PM

20/12/2007 6:37 AM


"Robatoy" wrote
>
> http://i123.photobucket.com/albums/o290/Robatoy/Rendertest.jpg

Strictly personal preference, for visual appeal with a decidedly
un-technical eye, is the one on the right.

--
www.e-woodshop.net
Last update: 12/14/07
KarlC@ (the obvious)





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